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About Me


​"Crafting memorable experiences"


  • Go to the beach

  • Do road trips with friends

  • Explore nature and go hiking

  • Photography

  • Play story-driving video games

  • Watch Sci-fi movies

  • Read about science

Hi there! My name is Gabriel Fuentes and I'm a level designer with 3+ years of experience supporting quality-driven teams and designing over 50+ prototype levels in Unity3D, multiple blockmesh levels in Unreal Engine 4 & 5, and 5 published titles for Android and iOS.

I consider myself well-versed in all aspects of level design, having effective communication, designing documentation, and making extensive user testing during game builds.

I enjoy venturing outside the box to understand the inner workings of systems. This drive allows me to consistently push my limits, learn, teach, and create.

  • References available upon request

  • Available for relocation

Demo Reel

Other Pursuits


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