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About Me
​"Crafting memorable experiences"
Hobbies
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Go to the beach
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Do road trips with friends
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Explore nature and go hiking
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Photography
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Play story-driving video games
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Watch Sci-fi movies
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Read about science
Hi there! My name is Gabriel Fuentes and I'm a level designer with 3+ years of experience supporting quality-driven teams and designing over 50+ prototype levels in Unity3D, multiple blockmesh levels in Unreal Engine 4 & 5, and 5 published titles for Android and iOS.
I consider myself well-versed in all aspects of level design, having effective communication, designing documentation, and making extensive user testing during game builds.
I enjoy venturing outside the box to understand the inner workings of systems. This drive allows me to consistently push my limits, learn, teach, and create.
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References available upon request
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Available for relocation
Demo Reel
Software Proficiency
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