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Gate Zero

Travel through time to ancient Israel in this compelling story-rich adventure. Explore a rich historical world as you engage with familiar events from the 1st century. Gather resources to help the locals, use stealth to avoid danger, and unlock riddles to unravel an age-old secret.

Check out the trailer above!

Project Details:
  • GENRE: 3rd person, Narrative-Driven, Action/Adventure

  • PLATFORM: PC/Console

  • ENGINE: Unreal Engine 5

  • TEAM SIZE: AA

  • ROLE: Level Design

Responsibilities:
  1. Own end-to-end level development from early blockout through final polish, ensuring historical authenticity and alignment with narrative and gameplay direction.

  2. Design and implement mission experiences, handling quest flow, objectives, encounter pacing, and gameplay progression from start to finish.

  3. Implement scripted events and combat encounters across multiple levels using Unreal Engine 5 Blueprints.

  4. Collaborate with a 20–25+ person cross-disciplinary team (Design/Art/Engineering) across remote and hybrid workflows to deliver production-ready content.

Check out the latest gameplay demo!

Some Blockout images from one of the levels I worked on!

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Gabriel Fuentes, Level Designer

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