top of page

Bait Car

Bait Car is an arcade car simulator where players can steal cars to make money. The player must complete multiple mini-games to successfully steal a vehicle and obtain money. The game offers multiple levels, cars, and items to collect.

Key Things I Worked On:
  • Designed multiple graybox environments to test key gameplay features of the games

  • Effectively designed multiple stages and environments to keep the player engaged

Project Details:
  • PLATFORM: Mobile (iOS, Android)

  • ROLE: Level Designer

  • ENGINE: Unity3D

  • LANGUAGE: C#

  • DURATION: 3+ Months

  • TEAM SIZE: 8 People

Level Design Process

The level design for this game was pretty straightforward from the start of the development. I had to build a city scene with multiple environments, in which the player could feel immersed in the theme of the game. I started by looking for street references for places like New York, California, Miami, etc. I ended up doing multiple stages and environments throughout the entire development of the game. Here are some of the environments that reached the final stage of development:

Miami Beach stage

Coffee Shop stage

Central Park stage

Gallery

Top

bottom of page