

I'm always looking for new projects to work on!
Passionate about learning and interested in new technology.
I would be delighted to talk about game-making with you. Feel free to contact me by email, Twitter, or LinkedIn

Gabriel Fuentes is a highly motivated and passionate level designer with 3+ years of
experience supporting quality-driven teams and designing over fifty prototype levels in Unity and six published titles for Android and iOS. Innovative problem-solver who is well-versed in all aspects of good level design including key communication points with stakeholders in reviewing levels and full builds of the game.
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References available upon request
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Available for relocation
Core Competencies
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Strategic Planning
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Agile Principles
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Scrum Methodologies
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UX/UI Design
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Scripting
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UE5 Blueprint
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Mobile Device Developing
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Rapid Prototyping
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Level Design
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Whiteboxing/Block outs
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Unity 3D
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Unreal Engine 5
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Source Control Software Implementation
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Documentation
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Excellent Problem-Solving Abilities
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Critical Thinker