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I'm always looking for new projects to work on!

Passionate about learning and interested in new technology.

I would be delighted to talk about game-making with you. Feel free to contact me by email, Twitter, or LinkedIn

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Gabriel Fuentes is a highly motivated and passionate level designer with 3+ years of
experience supporting quality-driven teams and designing over fifty prototype levels in Unity and six published titles for Android and iOS. Innovative problem-solver who is well-versed in all aspects of good level design including key communication points with stakeholders in reviewing levels and full builds of the game.

  • References available upon request

  • Available for relocation

Core Competencies

  • Strategic Planning

  • Agile Principles

  • Scrum Methodologies

  • UX/UI Design

  • Scripting

  • UE5 Blueprint

  • Mobile Device Developing

  • Rapid Prototyping

  • Level Design

  • Whiteboxing/Block outs

  • Unity 3D

  • Unreal Engine 5

  • Source Control Software Implementation

  • Documentation

  • Excellent Problem-Solving Abilities

  • Critical Thinker

Skills & Tools

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Gabriel Fuentes, Level Designer

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