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The Bunker Door

The Bunker Door is a door I made in Unity, using the package called ProBuilder. After making the door I proceeded to make animations and implement simple scripts so that the player can interact with a lever to open and close the door. The purpose for which I designed this door was to later use it in the level design of Beyond Chaos. You can learn more about this level design by clicking the tab below.

KEY THINGS I WORKED ON:
  • Created Unity assets with ProBuilder

  • Programmed simple scripts so that the player could interact and open the door

  • Added PFI in player interactions for a better experience

  • Implemented animations after making the assets for the door

  • PLATFORM: Windows PC

  • ENGINE: Unity3D

  • LANGUAGE: C#

  • TOOLS USED: Unity3D, Visual Studio, Perforce

  • DURATION: 2 Days

  • COMPLETION: 2018

  • TEAM SIZE: 1

Design Experience

During the process of designing the door and implementing the animations, I found many problems and stumbles since it was my first time doing animations and using Perforce. This final product is my second iteration of the door since the first one did not go as I wanted and I ended up deleting it from Perforce by mistake. However, the implementation of the codes during this project was fun and interesting since I had to give a lever functionalities to work when the player activates it. It ended up as a long process at the beginning but I learned a lot from these bad experiences and acquired new knowledge.

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